Your First Mod
This section contains a few “first step” tutorials for modding the game. You don’t need to do all of these if you’re not interested in them, but you should complete Your First Client Edit to learn how to set up a basic custom patch for your project.
Table of Contents
- Your First Client Edit
- Teaches you how client asset files work and how to work with MPQ files and folders.
- Your First Map Edit
- Teaches you the basics of the Noggit Red map editor.
- Your First Data Edit
- Teaches you how to work with DBC files using the WDBX editor, and server database tables using HeidiSQL.
- Your First Model Edit
- NOT WRITTEN YET. Will teach you how to edit basic WMO and M2 files using WBS.
- Your First C++ Script
- Teaches you the basics of setting up a core script in C++.