ID |
int32 |
|
|
PrecastKit |
int32 |
|
|
CastKit |
int32 |
|
|
ImpactKit |
int32 |
|
|
StateKit |
int32 |
|
|
StateDoneKit |
int32 |
|
|
ChannelKit |
int32 |
|
|
HasMissile |
int32 |
|
|
MissileModel |
int32 |
|
|
MissilePathType |
int32 |
|
|
MissileDestinationAttachment |
int32 |
|
|
MissileSound |
int32 |
|
|
AnimEventSoundID |
int32 |
SoundEntries#ID |
|
Flags |
int32 |
|
|
CasterImpactKit |
int32 |
|
|
TargetImpactKit |
int32 |
|
|
MissileAttachment |
int32 |
|
|
MissileFollowGroundHeight |
int32 |
|
|
MissileFollowGroundDropSpeed |
int32 |
|
|
MissileFollowGroundApproach |
int32 |
|
|
MissileFollowGroundFlags |
int32 |
|
|
MissileMotion |
int32 |
|
|
MissileTargetingKit |
int32 |
SpellVisualKit#ID |
|
InstantAreaKit |
int32 |
|
|
ImpactAreaKit |
int32 |
|
|
PersistentAreaKit |
int32 |
|
|
MissileCastOffset |
float[3] |
|
|
MissileImpactOffset |
float[3] |
|
|