| ID |
int32 |
|
|
| PrecastKit |
int32 |
|
|
| CastKit |
int32 |
|
|
| ImpactKit |
int32 |
|
|
| StateKit |
int32 |
|
|
| StateDoneKit |
int32 |
|
|
| ChannelKit |
int32 |
|
|
| HasMissile |
int32 |
|
|
| MissileModel |
int32 |
|
|
| MissilePathType |
int32 |
|
|
| MissileDestinationAttachment |
int32 |
|
|
| MissileSound |
int32 |
|
|
| AnimEventSoundID |
int32 |
SoundEntries#ID |
|
| Flags |
int32 |
|
|
| CasterImpactKit |
int32 |
|
|
| TargetImpactKit |
int32 |
|
|
| MissileAttachment |
int32 |
|
|
| MissileFollowGroundHeight |
int32 |
|
|
| MissileFollowGroundDropSpeed |
int32 |
|
|
| MissileFollowGroundApproach |
int32 |
|
|
| MissileFollowGroundFlags |
int32 |
|
|
| MissileMotion |
int32 |
|
|
| MissileTargetingKit |
int32 |
SpellVisualKit#ID |
|
| InstantAreaKit |
int32 |
|
|
| ImpactAreaKit |
int32 |
|
|
| PersistentAreaKit |
int32 |
|
|
| MissileCastOffset |
float[3] |
|
|
| MissileImpactOffset |
float[3] |
|
|